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Here are some textures

I have made a whole new texture set and add to it daily as i build the levels.

I am going to have to put some up for download as i know you would propbaly like to use them.

Shader Ed is now functional on my new system (Yes!!!!!) and i can check my shaders properly now.

I will be updating this page this week. 16th May 2009.

Here is a texture i made for the deathstar,its the tech wall that 3po and r2 are new when luke and han return to the Falcon, its as accurate as i could get it.

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These textures were made from reference material that i have collected over the years,and most recently with the release of the episodes 4/6 on dvd i have been able to capture some screen shots so i can get my textures to look as authentic as possible.

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Here is a lightpanel that i made for jedi outcast, as the game only gave us a large or slim size so i made a medium one.

This is an updated version, I have about 8 different versionsa nd they are in 3 different colours so overall the levels should look quite diverse(i hope).

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Here is a texture i had to make, as the textures from the game did not match the Deathstars , so i made a set of them, in fact i am going to make the whole control room sections in 3ds max now with these textures applied, just a few variations should do, it will save lots of time in the editor to do this as mostly patches are used to make the computers and they can be tricky.

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This is a door texture i made, its not exactly like the doors on the deathstar, but it closely resembles one, i have to have a bit of artistic license.

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This is a texture inspired by Doom3, i have made a whole suite of textures like these and again they come in 3 colours.

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This is a door texture from the Deatstar, its from corridors and commmand rooms too.

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This is a texture from a corridor and tie hangar, there are many different versions of this one plus it comes in 3 colours too.

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This is a floor texture, its a texture from a Maintinence or "tech" section of the Deathstar i try to convey location and function in my textures.

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This is a texture that is inspired by both the Deathstar and endor locations, i have versions that are both lit and unlit and they come in 3 colours.

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This is another texture inspired by Doom3, i wish Jedi Academy could handle normal maps like the doom engine as these would look amazing, i know you can apply normal maps to patches but not to brushes (as far as i have tried anyway), i could experiment and use patches for some sections, but this would affect performance.

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Texture pack 1 Download pack 2 Download pack 3 Download
soon soon soon
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