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Here are the computer models i have made, some are based on the films and some are conceptual in design.

Comand_room_panels
Com_panels_curved
Curves in GTK are quite basc and the way the textures are mapped is axial so a curve that curves inwarsd will have at least 1 face with a wildly stretched and distorted image.

This is ok for exterior work where the player may be some distance away from the brush for example brickwork or wood.

but for interior work the GTK method just is not enough so i wanted to make more precise brush based models that i could intergrate with the level, so i made some curved com_panels to start with and they are much better than the GTK mesh curves as i control the uvw map.

Here are some new computer models i have made, these are from the Star Destroyers namely the pit section and the rear of the bridge.

These models can be used in other locations too as the Empire tended to use "modular" type construction which means allot of the technology is prefabricated and placed at the time of construction, that's why we see the same type of structures and technology in many locations.

Pit_computers
Floor_compter
These models come with many different skins and color schemes as i tend to get the most out of my models by changing the textures on them to suit certain sections of the levels so they "blend in" and it looks more authentic.
IMP CONTROLS DETAIL These are the imp controls used on the deathstar there were some prefabs that came with the editor and they were fine
MONITOR 1

These are monitors i made for some new sections of the Deathstar i am working on some more including the control room computers.

Floor_conb These are the computers seen on the bridge of the Star Destroyer's.
overhead_comp

These are consoles used in the Turbo Laser turrets on the Deathstar or Star Destroyers.

Curved_com_panels

These are curved com_panels which i use to make life easier and they display textures better also.

Conference_room_table_and_chairs

This is the table and chairs from Grand Moff Tarkins Command room, i have this model in the third section of my levels and have made a model for the walls of this room also.

Conference_room_wall_panels
Large_inner_curved_computers These are the computers I have made to improve the way curves are displayed in the game.
Small_inner_curved_consoles

These are Variaitions of the above and 64 units smaller for ease of placment in the editor.

Medium_curved_consoles

With these models a "glow" shader had to be made so that ingame all the lights and buttons glow which really adds realism to the levels.

wall_computer_single_plus_power_node

These are some models i made fo some of the open space sections of the game, they are purely my own design, as you can see when i make a model i try to make as many variants as possible to maximise the use of the model.

Wall_computers_all_types
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