Here is some info about the levels that i am working on.
Here you will see the work i have done my jedi academy levels, in total to date there are four , two are at 95% and the other two are at 80% also i have plans for more, including a millennium falcon that you can go inside, its pretty basic at the moment and i have had to make all the textures myself, now i am more proficient with max however i have thought of building the whole ship in max.
OK the levels are based on the Deathstar, at the same time that the falcon was brought on board, so some of the levels will encroach on scenes from the film, in fact i want some of the action that takes place in the game to mimic what happens in the film too.
What the levels will feature:
Full force powers with dual lightsabers
Known DeathStar locations
New textures and models
New NPC classes
Plus of course all the great enemies
and abilities that Jedi Academy is famous for .
Just a quick intro for the first level, you have been smuggled aboard a new Imperial battlestation, and have to steal the plans for it, so the level starts in the landing bay of the shuttle you came in on.
In the second part of the Landing bay section of the game you need to find the key that will open the hatch onto the next cargo bay.
In the cargo bay which is full of cargo crates and also houses a secret imperial experiment , recreating reborns !, you must stop this as soon as you can which wont be easy.
The loading bay houses a new imperial ship which has never been seen by the rebel aliance, you must get visual conformation of the existance of this ship and if possible destroy it or steal it!.
I am still working on the levels and hope to get more work done this year, new ideas for levels include the AT AT loading area, The republic weapons of yesteryear(storage facility for outdated vehicles and droid), The falcon , The super Laser , A driving level , and more! , all i need is the time to do it all.